Wednesday, April 6, 2011

Updated Ork Painting Method

Given my recent change in base painting, I thought I'd update my 'standard Ork painting method'.  Looking at the method, which I wrote several years and a hundred or so painted Orks ago, I've made some other 'tweaks' to the method also.
  1. Drybrush Codex Grey, then Fortress Grey, then Astronomicon Grey in successive coats on the whole model, using a big brush and very little paint.
  2. Overbrush all weapons, some armour, and key parts of the Kans, Dred and MANz Boltgun Metal.
  3. Paint all skin Knarloc Green.
  4. Pick out some armour, gun parts and other minor details in Dwarf Bronze.
  5. Paint belts and straps Beastial Brown.
  6. Spray wash with 1 coats of Badab Black.
  7. Spray wash with 1 coat of Devlan Mud
  8. Pick out detail and paint chips and scratches with Chainmail.
  9. Highlight skin with Goblin green
  10. Top highlight skin with 1:1 mix of Goblin Green and Bleached Bone
  11. Paint base Calthan Brown
  12. Drybrush base Tausept Ochre
  13. Second Drybrush of base 1:1 mix of Tausept Ochre and Skull White
  14. Paint teeth snakebite leather
  15. Paint eyes bleached bone
  16. Highlight teeth bleached bone
  17. Paint eyes blood red (fully covering the bleached bone)
  18. Extreme highlight teeth white
  19. Paint any minor details unique to any models

Sunday, April 3, 2011

Bases completed

Ok, so I've completed the bases as per my last entry, and thought I'd provide the pics I promised.  First, the bestial brown basecoat:
Then, the vomit brown drybrush, followed by a second drybrush of 1:1 vomit brown and skull white:
Overall I'm pretty happy - the effect I was after is certainly achieved, but....

Turns out, the brown and ochre paints that come with the large terrain kit are a little different.  I may need to try those out next.

Monday, March 28, 2011

New base colour for da boyz

Well, I've bitten the proverbial bullet and changed my core colour scheme for the Orks a bit.  I'm laying down a new base colour on the bases for the Meganobz I'm painting at the moment, and from the looks of it, I'd say I'll then be going back over the rest of my painted Orks and changing things up a bit.

The new base colour scheme is:
  1. Bestial Brown, applied liberally
  2. Vomit brown drybrush
  3. 50/50 Vomit brown/skull white drybrush
The goal of the new base is twofold - one, I need to better 'separate' the models from the bases - they we're getting lost, and looked like black blobs on the table - not black clad Orks.  Second, I'm building up my game board and terrain to be 'desert' theme, which means applying the same colour scheme.  It will tie everything together, and should look a lot nicer than it does currently.

I'll put up some pics shortly.

Saturday, February 26, 2011

Some of my painting

It occured to me that I haven't put up many pictures of completed work (or perhaps I should say 'none at all').  Part of the problem is a lack of quality photos, part is due to the fact that I seldom think of a model as 'done'. 

So apologies for the poor photo quality, and bear in mind these are not quite finished - heres a selection of some of my painted works.








Thursday, February 10, 2011

Terrain and build work continues, but now - the airbrush!

This week sees a lot of terrain ready for paint, with more in production:

I've also got a lot of build work underway or complete - three land speeders, two furioso dreads (one upgraded to a librarian), five more Snguinary guard, five honour guard, five more death company, two drop pods, a razorback, five meganobz, a wierd boy, three more kommandos, nine Nobs, twenty assault marines, three killa kanz and a deff dread (old metal ones), five scouts, and maybe a few other items I'm forgetting.

I'm also assembling a Stormraven, but I have paused assembly to paint the interior cabin.  The plan is to airbrush and weather the interior.  I have undercoated in black, and done an initial coat of Kommando Khaki:
A close up for a bit of detail:
Next I'll airbrush over a light layer of skull white, to highlight.

Saturday, February 5, 2011

Blood Angels vs. Daemon Horde of Khorne

I played a 2000pt game vs. Jordan last night, me running Blood Angels, him running Chaos Daemons.  My list looks like this:

Mephiston
5 Sternguard with 1x Combi-melta and 1x power fist
5 Assault terminators, 2x lightning claws, 3x T-hammers and Storm shields, mounted in a LS Redeemer with multi melta upgrade.
1 Furioso Dreadnought with blood talons, meltagun and storm bolter.
2x 10 Assault Marines, with 1x flamer and 1x melta in each squad, both with power fisted sergeants.
5 Scouts with sniper rifles
2 Baal Predators, one with Assault Cannon and heavy bolter sponsons, the other with flamestorm and heavy flamer sponsons, both with storm bolters.
1 Vindicator

Jordan ran:
1 Bloodthirster*
Skulltaker
6 Bloodcrushers*
3x 10 Bloodletters*
2x 3 Flamers of Tzeench*
1x Demon Prince*
6 Fleshhounds, including Karnack*
Herald of Khorne riding Juggernaught*

*There were a number of Gift upgrades that I can't be bothered listing

We played a capture and control game with  three objectives, spearhead deployment.  I won the roll off and chose to go second.  I then deployed my dread and landraider on the table, and held everything else in reserve. 

What went well?
Well, for starters, I won, with two objectives contested, and one held.  Mephiston was the game winner, spending several rounds duking it out with the Bloodthirster (which had a 2+ inv. save againt Mephs force sword - gotta love initiative seven) then in the last two turns, killing the BT, and hoofing it 22 inches across the table in one turn to assault the bloodletter squad holding the rearmost objective.  He killed a swath of them, and despite him being down to one wound, and not getting a save against their power swords, still survived (gotta love toughness six) to contest the objective.
I also used a lot of template weapons (possibly too much) which worked a treat.  The flamestorm Baal was just vicious, torching the fleshhounds and karnak, then incinerating a good quantity of bloodletters.  The landraider reliably claimed kills every turn, and the other Baal, in spite of being assaulted early on by the Bloodthirster and getting immobilised, did a great job of thinning out the third Bloodletter squad - with a lot of help from the vindicator.

What didn't go well?
The scout achieve little other than giving the bloodletters on the rear objective something to practice their butchering skills on while they sat in a quiet corner of the board.
I should have started the vindicator and the Baals on the table, albeit near the edge, as I lost two turns worth of shooting waiting for them.

Overall it was a close and very fun game.  Jordan is still learning the best use of his Daemons, and I'm still adapting to my new Blood Angel codex - but I feel I've come a long way in dealing with Daemons since facing them at Fields of Blood 2009.

Thursday, February 3, 2011

Stormravens incoming

Just a quick update today.  Work continues on my terrain, with an Ork watchtower and a rubble pile in progress.  I'll get some pics up soon.

Assembly work is also moving along at a brisk pace, with two drop pods, three land speeders, ten assault marines, five Ork Meganobz, four Ork Kommandoes with special weapons and a marine attack bike underway.

This weekend I'll be playing Jordans Khorne demon army - I'm going to run my Blood Angels again, and if I have time to assemble it, perhaps he will feel the wrath of the Stormraven!