- Paint Ghazkull- DONE
- Paint Mad Doc Grotsnik - DONE
- Paint Weirdboy - DONE
- Paint Big Mek wiht Shokk Attack Gunn - DONE
- Repaint Nob Bikerz red - in progress
- Paint 20 Biker Boyz - undercoated and based.
- Paint my Tankbustas
- Paint my Dakkajet
- Paint my Ork Bomba
- Base my Tyranids
- Base and undercoat my Dark Elves
- Start painting my Dark Elves
- Finish the two Ork Attak Fightas and paint them
- Get More DAKKA JETS! (Ideally four more)
- Build and paint a Mekboy Junka - Half built, waiting on turrets from Dakka-Jet Kits
- Kit bash together two more war buggies from Trukk kit (may defer, as rumours are there are new Ork buggy kits in the pipeline.
A blog about the collecting, painting and gaming experiences of a Fourtysomething war gamer who has dabbled in the hobby for over 25 years.
Friday, September 21, 2012
To-Do List Update
Just a quick update to the to-do list. I have had a nasty case of the flu and a chest infection over the past two weeks, so not much progress at the moment.
Friday, July 13, 2012
New To-Do List
As I mentioned in my last post, I have cleared a large number of things from my current to-do list, and I need a new one. This is what I'm currently thinking:
- Paint Ghazkull
- Build and paint two Nobz with Big Shootas and Power Klaws - Not Started
- Paint my Tankbustas
- Assemble and paint my Dakkajet
- Paint my Ork Bomba
- Base and undercoat my Dark Elves
- Start painting my Dark Elves
- Finish the two Ork Attak Fightas and paint them
- Get More DAKKA JETS! (Ideally four more)
- Build and paint a Mekboy Junka - Half built, waiting on turrets from Dakka-Jet Kits
- Kit bash together two more war buggies from Trukk kit
Sunday, July 8, 2012
Updated to-do list
As I mentioned when I last updated my to-do list, I had a deadline of 7 July for everything. Well, it's now the 9th of July, lets see how I did:
So here's my new list of things to do:
So here's my new list of things to do:
- Paint my two Nobz mobs - DONE
- Paint 9 Killa Kanz - DONE
- Paint 15 Shoota boyz - DONE
- Paint the bases on DONE
- Paint the bases on DONE
- Build and paint two Nobz with Big Shootas and Power Klaws - Not Started
- Build and paint a Mekboy Junka - Half built
- Paint a Battle Wagon - DONE
Fields of Blood Day Two
Well - day two is in the bag and man am I tired. It's a long day leaving the house at 7am and getting home at 7pm, even when doing something as fun as a tournament.
So heres how day twos matches went.
Game four I drew another Dark Eldar list - virtually identical to the list I played in game three. Five Venoms, three Ravagers, Baron with Beasts. This list opted for a couple of Raiders with Witches. That being the case - I had practice now! I followed the plan I laid out in my last post - keeping my force together and ensuring all units were supported, and also ensuring the Kans all had KFF protection. It mean I took one heck of a lot of incoming fire, and shruged off most of it. When I got into Grotzooka and shoota range I began hammering back, and by turn three my opponent realised that he would need to table me to win - I had a massive lead. In the end I think I had 17 kill points to his 4. My secret mission was to kill the baron, which I also achieved. 15 tournament points earned.
Gamer five was another Blood Angels list - this one with Rhinos rather than jump packs, a normal libarian instead of Mephiston, and a Death Company with Furioso Dred in a Stormraven. My lootas popped the storm raven in turn one, the Kans then locked up the whole army in the middle of the table for most of the game. We ended with a Draw, and in hindsight I wish I had not played my boys mob into the Death Companies hands - they were better dealt to by the Kans. The game ended in a Draw and I took away 7 points.
The last game of the tournament I drew a third Dark Eldar list. No Baron in this list, but still Venomspam, with Ravagers and two Raiders with Witches. It was table quarters, and smoking or burning terrain, so I reserved my Choppa boys with my Warboss, and my Nobz. The mission was five objectives and five kill points, with five units nominated at the start of the game. I chose the Venoms, as I knew I'd need to deal with them anyway. It was a brutal fight - I'm not sure I regret any tactics ( I may need to sleep on it though) but we ended in a draw - I did get five smoking ruined Venoms though, so Harrah!
In the end I finished with two wins, two draws and two losses - not to shabby overall. I placed 24th out of 50, which was Waaayyy better than last time - I was 76th out of 80 last time. Talk about improvement! Oh, and to top off the day, I won 2nd place for best terrain - Allistair took first.
I took lots of photos, I'll try to get some up soon.
So heres how day twos matches went.
Game four I drew another Dark Eldar list - virtually identical to the list I played in game three. Five Venoms, three Ravagers, Baron with Beasts. This list opted for a couple of Raiders with Witches. That being the case - I had practice now! I followed the plan I laid out in my last post - keeping my force together and ensuring all units were supported, and also ensuring the Kans all had KFF protection. It mean I took one heck of a lot of incoming fire, and shruged off most of it. When I got into Grotzooka and shoota range I began hammering back, and by turn three my opponent realised that he would need to table me to win - I had a massive lead. In the end I think I had 17 kill points to his 4. My secret mission was to kill the baron, which I also achieved. 15 tournament points earned.
Gamer five was another Blood Angels list - this one with Rhinos rather than jump packs, a normal libarian instead of Mephiston, and a Death Company with Furioso Dred in a Stormraven. My lootas popped the storm raven in turn one, the Kans then locked up the whole army in the middle of the table for most of the game. We ended with a Draw, and in hindsight I wish I had not played my boys mob into the Death Companies hands - they were better dealt to by the Kans. The game ended in a Draw and I took away 7 points.
The last game of the tournament I drew a third Dark Eldar list. No Baron in this list, but still Venomspam, with Ravagers and two Raiders with Witches. It was table quarters, and smoking or burning terrain, so I reserved my Choppa boys with my Warboss, and my Nobz. The mission was five objectives and five kill points, with five units nominated at the start of the game. I chose the Venoms, as I knew I'd need to deal with them anyway. It was a brutal fight - I'm not sure I regret any tactics ( I may need to sleep on it though) but we ended in a draw - I did get five smoking ruined Venoms though, so Harrah!
In the end I finished with two wins, two draws and two losses - not to shabby overall. I placed 24th out of 50, which was Waaayyy better than last time - I was 76th out of 80 last time. Talk about improvement! Oh, and to top off the day, I won 2nd place for best terrain - Allistair took first.
I took lots of photos, I'll try to get some up soon.
Saturday, July 7, 2012
Fields of Blood day 1 recap
It's currently 6:45am on Sunday morning and I'll be piling into the battlewagon in 15 minutes to pick up the guys for day two of the tournament. I thought I'd do a quick recap of day one so that it's not all lost in the blur of excitement that day two brings.
My first match up was against Mathew Collett's Eldar Shuriken Cannon spam list - three wave serpents, two farseers using guide and doom with witchblades, two guardian squads with Shuriken cannons, two squadrons of three war walkers and two dire avenger squads. I pulled of a resounding victory - 15 to tournament points with and absurdly high number of kill points - I think I scored 18 pts by the end of the game.
Game two was a bit more rough. I played against Daniel Hayden's 'colorful' blood angels army, let by Mephiston, with three ten man assault squads with two meltas each and a power fist, two apothecaries, and three devastator quads with four missile launchers a piece. It was horribly one sided - my dice roles we not great, I put my big mek in the wrong place - back with the lootas (who didn't need him) instead of up with my Kans (who did need him, a lot). I held my boyz in reserve along with my warboss, nobs and battlewagon. All of which was also a mistake. The blood angels were able to pick me apart - first my Kanz, then the lootas, then the boyz, and then the Nobs/Warboss/Wagon, and at no time was I able to bring any force of any size to bear. I was tabled, and deserved it. I really need to ensure I don't piecemeal myself like that again. Orks need to play as one all threatening mass.
Game three was against Hayden Korach's Dark Eldar. It packed a vicious six Venoms, four with blaster equipped 5 man warrior squads aboard and extra splinter cannons, and two with three blaster equiped 3 man Trueborn squads, extra splinter cannons and grisly trophies. He ran Baron leading a big beast pack with 5 beast masters, 6 razorwing flocks, 8 Khymarae, and three ravagers with nightsheilds. The mission was night fighting turn one, then again for turns 5-6. The mission activated objectives through the game - not a great one for a slow force like mine. It was a fun game - the beasts destroyed my boys mobs, but lost the baron in the process, then the beasts mob was laid low by my Kans, which blew most of them away with Grotzooka fire (insta-kill 5 wound bird bases for the win!) and then mopped up the rest in assault. The Venoms harassed my Kans at long range, and the battle wagon and one loota mob spent most of the game stuck at the wrong end of the table. I lost the match, due to an empty Venom contesting my objective in the very last turn of the game!
SO here are my lessons from day one:
| The battlewagon |
My first match up was against Mathew Collett's Eldar Shuriken Cannon spam list - three wave serpents, two farseers using guide and doom with witchblades, two guardian squads with Shuriken cannons, two squadrons of three war walkers and two dire avenger squads. I pulled of a resounding victory - 15 to tournament points with and absurdly high number of kill points - I think I scored 18 pts by the end of the game.
| Mathews somewhat painted Eldar - turns out Peter asked him to play at the last minute to make the numbers even, so I suppose some forgiveness is in order. |
| The battlefield for game 1 - I deployed on the side closest to the camera. |
Game two was a bit more rough. I played against Daniel Hayden's 'colorful' blood angels army, let by Mephiston, with three ten man assault squads with two meltas each and a power fist, two apothecaries, and three devastator quads with four missile launchers a piece. It was horribly one sided - my dice roles we not great, I put my big mek in the wrong place - back with the lootas (who didn't need him) instead of up with my Kans (who did need him, a lot). I held my boyz in reserve along with my warboss, nobs and battlewagon. All of which was also a mistake. The blood angels were able to pick me apart - first my Kanz, then the lootas, then the boyz, and then the Nobs/Warboss/Wagon, and at no time was I able to bring any force of any size to bear. I was tabled, and deserved it. I really need to ensure I don't piecemeal myself like that again. Orks need to play as one all threatening mass.
| The battlefield for game two - I deployed in the rear left corner - not a lot of cover to be had |
Game three was against Hayden Korach's Dark Eldar. It packed a vicious six Venoms, four with blaster equipped 5 man warrior squads aboard and extra splinter cannons, and two with three blaster equiped 3 man Trueborn squads, extra splinter cannons and grisly trophies. He ran Baron leading a big beast pack with 5 beast masters, 6 razorwing flocks, 8 Khymarae, and three ravagers with nightsheilds. The mission was night fighting turn one, then again for turns 5-6. The mission activated objectives through the game - not a great one for a slow force like mine. It was a fun game - the beasts destroyed my boys mobs, but lost the baron in the process, then the beasts mob was laid low by my Kans, which blew most of them away with Grotzooka fire (insta-kill 5 wound bird bases for the win!) and then mopped up the rest in assault. The Venoms harassed my Kans at long range, and the battle wagon and one loota mob spent most of the game stuck at the wrong end of the table. I lost the match, due to an empty Venom contesting my objective in the very last turn of the game!
| Battlefield 3 - I deployed on the opposite side. |
- Dragoon the battle wagon for the big mek and shootas.
- Keep the Kanz near the wagon/Mek for the cover saves.
- Keep the Nobs safe in the back to grab/hold objectives. Use their small force size to keep them out of sight.
- keep the choppa boyz behind the wagon and the kanz.
- Move the whole force as one and make the enemy deal with the whole thing - don't offer 'safe' charges - make sure all units are supported.
Saturday, June 23, 2012
My Army for Fields of Blood 2012 is Complete!
Just a quick progress update - two weeks to go and my army is done! I have finished painting the Killa Kanz (and I'm very happy with the end result) and I have repainted all the bases to the common standard. I even had time to go back through all my boyz to paint their eyes red.
I need to make a display board and some craters, but neither will take long (I'm tempted to use my wrecked battle wagon terrain for the wagon). I'll be Orkifying my Forge world ROB Imperial strong point tile to use it as a display board. I'll be adding a gantry for the Lootas, a crows nest for the war boss and big mek, and adding magnets to ensure nothing slips off the board. When done, I'll actually have an armies on parade board. Should be fun.
I need to make a display board and some craters, but neither will take long (I'm tempted to use my wrecked battle wagon terrain for the wagon). I'll be Orkifying my Forge world ROB Imperial strong point tile to use it as a display board. I'll be adding a gantry for the Lootas, a crows nest for the war boss and big mek, and adding magnets to ensure nothing slips off the board. When done, I'll actually have an armies on parade board. Should be fun.
Saturday, June 9, 2012
Just a quick update
I have a few minutes so thought I'd put up a quick update. The Lootas are all but finished, just need to paint their bases, which I am doing at the same time as everything else in my army.
I have modified my Fields of Blood list again - dropped the Mek Junka and some Nobz in favour of three more Kanz. They seem to be the best bang for buck, and cause much fear. That means I have a proppa Kanz wall list, which works well against a mix of various armies.
Now I need to finish painting the Kanz, and the army is ready. Then I'll need a display board...
I have modified my Fields of Blood list again - dropped the Mek Junka and some Nobz in favour of three more Kanz. They seem to be the best bang for buck, and cause much fear. That means I have a proppa Kanz wall list, which works well against a mix of various armies.
Now I need to finish painting the Kanz, and the army is ready. Then I'll need a display board...
Thursday, May 31, 2012
Thursday, April 5, 2012
Tuesday, April 3, 2012
Building the Junka
OK, so it's not the top of my to-do list, but I needed to get my Mek Junka assembled in time to game with it, so I started in on it yesterday.
The base is a Razorback. I have assembled the sides/tracks, and joined them to the bottom hull plate with the rear door and the 'crew compartment divider' in place. I did consider removing or replacing the crew compartment divider detail - a bolter hung on the wall is just not Orky, but in the end I left it, as odds are it will never be seen.
I have a spare old Forge World Deffrolla that I purchased before the plastic sprue came out. This is very big and heavy, but should make for a very intimidating sight on the battlefield.
To make it fit, it needed to be widened a bit. I achieve this but using two 40mm bases, with holes in the middle to allow them to fit in between the sections of the rollas.
Having had all kinds of mounting and gluing trouble with this type of Deffrolla on Battle Wagons in the past, mostly due to the weight, I decided to magnetize the whole thing.
One of the simply awesome qualities of the Junka is the range of weapon options. To allow me to equip it a variety of ways, I decided everything would be modular and magnetised when possible. I thought about using the Battlewagon grot turrets for the big shootas, but they are a bit too large for the front turrets on the Razorback. To overcome this I build a new turret mount that could clip over the other mounts to hold bigger guns when needed.
I'm not 100% happy with it yet, so may keep tinkering.
This is my progress so far, after about two hours of work. More to come soon, as I need to model a drivers compartment, elevate the large rear turret, and add guns, guns and more guns. I want to build a custom Shokk Attack turret with a 'snotling hopper' feeding it, and also a Kustom Force Field antenna stack. In the mean time, here is the 'assembled' build in progress.
The base is a Razorback. I have assembled the sides/tracks, and joined them to the bottom hull plate with the rear door and the 'crew compartment divider' in place. I did consider removing or replacing the crew compartment divider detail - a bolter hung on the wall is just not Orky, but in the end I left it, as odds are it will never be seen.
I have a spare old Forge World Deffrolla that I purchased before the plastic sprue came out. This is very big and heavy, but should make for a very intimidating sight on the battlefield.
To make it fit, it needed to be widened a bit. I achieve this but using two 40mm bases, with holes in the middle to allow them to fit in between the sections of the rollas.
Having had all kinds of mounting and gluing trouble with this type of Deffrolla on Battle Wagons in the past, mostly due to the weight, I decided to magnetize the whole thing.
One of the simply awesome qualities of the Junka is the range of weapon options. To allow me to equip it a variety of ways, I decided everything would be modular and magnetised when possible. I thought about using the Battlewagon grot turrets for the big shootas, but they are a bit too large for the front turrets on the Razorback. To overcome this I build a new turret mount that could clip over the other mounts to hold bigger guns when needed.
I'm not 100% happy with it yet, so may keep tinkering.
This is my progress so far, after about two hours of work. More to come soon, as I need to model a drivers compartment, elevate the large rear turret, and add guns, guns and more guns. I want to build a custom Shokk Attack turret with a 'snotling hopper' feeding it, and also a Kustom Force Field antenna stack. In the mean time, here is the 'assembled' build in progress.
Sunday, April 1, 2012
My Updated to-do list
Last year I posted a to-do list. Here it is, with some comments on how far I got:
1- Finish painting my Kastoral Novem themed terrain. Done, and a second wave done also.
2 - Paint the realm of battle board to match Two boards now done.
3 - Re-paint the bases on my Orks About 1/3rd of the way there.
4 - Paint my storm boyz, and any other units needed for my FOB Tourney list. Storm boyz are done, but there are new additions to my list that are being painted now.
5 - Highlight my Ork trucks and battlewagons No progress made here yet.
6 - Apply basing materials to my Dark Elves No progress here either
7 - Undercoat dark elves And thus no progress here.
So I did Ok, considering.... Items 1-4 are all done, however some new items came along which derailed the lower priority items (and by lower priority, I mean Warhammer Fantasy stuff).
So here's my new list of things to do:
Then once those items are done, I need to mold and cast bases for my Tyranids, get them all based, then get busy painting them all. -
1- Finish painting my Kastoral Novem themed terrain. Done, and a second wave done also.
2 - Paint the realm of battle board to match Two boards now done.
3 - Re-paint the bases on my Orks About 1/3rd of the way there.
4 - Paint my storm boyz, and any other units needed for my FOB Tourney list. Storm boyz are done, but there are new additions to my list that are being painted now.
5 - Highlight my Ork trucks and battlewagons No progress made here yet.
6 - Apply basing materials to my Dark Elves No progress here either
7 - Undercoat dark elves And thus no progress here.
So I did Ok, considering.... Items 1-4 are all done, however some new items came along which derailed the lower priority items (and by lower priority, I mean Warhammer Fantasy stuff).
So here's my new list of things to do:
- Paint my two Nobz mobs - in progress
- Paint 9 Killa Kanz - in progress
- Paint 15 Shoota boyz - undercoated waaaay back in 2008.
- Paint the bases on 10 Lootas
- Paint the bases on 15 other shoota boyz
- Build and paint two Nobz with Big Shootas and Power Klaws
- Build aand paint a Mekboy Junka
- Paint a Battle Wagon
Then once those items are done, I need to mold and cast bases for my Tyranids, get them all based, then get busy painting them all. -
Saturday, March 31, 2012
It's been almost a year!!!
Soooo, very long time and no updates - that's because I've been seeing another blog - warincorporated.blogspot.com
That said, the other blog is for my club, and thus has no hobby content - though it does have lots of pictures of the scenery I made and the models the club plays with.
That said, I have been far from idle in the painting and building area. My storm boyz are done, and I am now painting Kans and Nobz for the Fields of Blood tourney in July. Allistair and I have also been putting time into terrain - Kastoral Novem can now fill a 12"x6" Apocalypse sized table:
I'll put up more pictures soon (by which I mean definately this year).
That said, the other blog is for my club, and thus has no hobby content - though it does have lots of pictures of the scenery I made and the models the club plays with.
That said, I have been far from idle in the painting and building area. My storm boyz are done, and I am now painting Kans and Nobz for the Fields of Blood tourney in July. Allistair and I have also been putting time into terrain - Kastoral Novem can now fill a 12"x6" Apocalypse sized table:
I'll put up more pictures soon (by which I mean definately this year).
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